TinyLine 2D Programming Guide
Version 2.3
© TinyLine 2010
Latest version:
http://www.tinyline.com/
Provided under the terms of the TinyLine License Agreement that has been included with this distribution
Table of Contents
1 TinyLine 2D Overview
1.1 Introduction
1.2 Key features
1.3 The TinyLine 2D API
1.4 Drawing pipeline
1.5 The painters model
1.6 Coordinate spaces
1.7 Graphics elements
1.8 Text and fonts
1.9 Colors
1.10 TinyLine 2D Examples
2 Fixed Point Numbers
3 Coordinate Spaces and Transformations
3.1 Device space
3.2 User space
3.3 Character space
3.4 Relationships among coordinate spaces
3.5 Transformations
4 Graphics State
4.1 Antialiasing
4.2 Background color
4.3 Line cap style
4.4 Line dash pattern
4.5 Shape bounds
4.6 Fill Alpha
4.7 Fill Color
4.8 Fill Rule
4.9 Global Alpha
4.10 Line join style
4.11 Matrix
4.12 Miter limit
4.13 Smooth bits
4.14 Stroke Alpha
4.15 Stroke Color
4.16 Stroke Width
4.17 Text layout direction
5 Paths and shapes
5.1 Paths
5.2 Basic Shapes
5.3 Bounds and hit test
6 Text and Fonts
6.1 Introduction
6.2 Fonts and Glyphs
6.3 Bounds and hit test
6.4 Measuring text before drawing
7 Colors
7.1 Introduction
7.2 Single Color
7.3 Gradients
7.4 Stops colors
7.5 Spread method
7.6 Gradient Units and Gradient transform
7.7 Linear Gradient
7.8 Radial Gradient
7.9 Patterns
8 References
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